Table of Contents
- TL;DR: What You Will Learn
- Why Prototype Before You Build
- The Cost of Fixing Problems Late Versus Early
- Prototypes as a Shared Language
- Validating Assumptions With Real Users
- Understanding Prototype Fidelity as a Spectrum
- Fidelity is Not One Dial, it is Several
- A Tekka Market Vendor Going Online
- A Simple Model for Choosing
- Paper and Low-Fidelity Prototypes
- Paper Sketches and Rapid Wireframing
- What Low-fi is Good at, and its Limits
- Running Quick Paper-based Tests
- Moving to Interactive and Mid-Fidelity Prototypes
- From Static Screens to a Clickable Flow
- Linking Frames in Figma
- What Interactivity Reveals
- Building High-Fidelity Prototypes
- When High-fi is Worth the Effort
- Tools and Techniques
- The Risks of Polishing Too Soon
- Testing Prototypes With Real Users
- Matching Test Method To Fidelity
- Writing Task-Based Scenarios
- Capturing And Prioritising Findings
- Handing Off Prototypes to Developers
- What Developers Actually Need
- Using Figma to Make The Handoff Clear
- Why this Matters for a Singapore SME
- Choosing the Right Fidelity for Your Project
- A Question-driven Decision Framework
- A Lean Singapore Startup Scenario
- Two Mistakes to Avoid
- Conclusion
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