Table of Contents
- TL;DR: What You Will Learn
- Why Prototyping Matters Before You Write A Single Line Of Code
- Prototypes vs Static Wireframes
- How Early Testing Reduces Costly Rework
- Where Prototyping Fits in the Design Process
- Getting Into Prototype Mode And Preparing Your Frames
- The Design Tab Versus The Prototype Tab
- Naming And Organising Frames For A Logical Flow
- Setting The Right Device Frame And Starting Screen
- Linking Frames To Build A Clickable Flow
- Creating Your First Connection With The Drag Node
- Choosing What A User Clicks: Hotspots
- Editing And Deleting Connections Cleanly
- Understanding Interactions And Triggers
- Tap And Click Triggers For Buttons
- Hover And Drag Triggers For Richer Web Interactions
- Timed Triggers With After Delay
- Bringing Screens To Life With Transitions And Animations
- Navigation Actions Versus Overlays
- Picking The Right Animation And Duration
- Using Smart Animate For Seamless Motion
- Previewing And Testing Your Flow
- Entering And Navigating Present Mode
- Troubleshooting Dead Clicks And Missing Connections
- A Quick Self-Run Usability Check Before Sharing
- Sharing Your Prototype And Collecting Feedback
- Share Settings And Permission Levels
- Collecting Comments And Organising Feedback
- Protecting Sensitive Data With Dummy Content
- Common Beginner Mistakes And How To Avoid Them
- Flow And Connection Errors
- Motion And Usability Missteps
- A Reusable Pre-Handover Checklist
- Levelling Up Your Prototyping Skills
- Interactive Components and Variables
- AI-Assisted Prototyping
- Building a Portfolio-Ready Case Study
- Conclusion
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