Table of Contents
- TL;DR: What You Will Learn
- Why Design Feedback So Often Fails
- Feedback as Opinion Versus Direction
- Missing Shared Goals
- The Cost of Vague Comments in Rework Hours
- Anchor Every Comment to the Goal
- Start From the Brief, Not Your Gut
- A Singapore Checkout Example
- Give the Designer a Yardstick to Push Back
- Be Specific Enough to Act On
- Name the Exact Element and Location
- Describe the Observed Effect, Not a Label
- Quantify Where You Can
- Always Give the Reason Behind the Comment
- The Observation Plus Rationale Pattern
- Tie Rationale to Outcomes The Team Cares About
- Cite Principles and Data, Not Just Opinion
- Separate the Problem From the Solution
- Why 'Make the Logo Bigger' Hides the Real Issue
- Phrase the Problem So the Designer Owns the Solution
- When a Suggestion Is Welcome, and When It Oversteps
- Ask Questions Instead of Issuing Verdicts
- The Designer Has Probably Thought About It Already
- Questions Build Safety Across Seniority Gaps
- Slot The Question Into The Sequence
- Prioritise What Matters Most
- Separate Blockers From Nice-To-Haves
- Tag Comments By Severity
- Cap Your High-Priority Items Per Round
- Close the Loop by Following Up
- Confirm The Interpretation Before The Redraw
- Track Every Item From Raised to Resolved
- Document Decisions So They Become Standards
- Conclusion
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