Table of Contents
- TL;DR: What You Will Learn
- How to Choose UX Tools as a Beginner
- Match Tools to the UX Workflow Stages
- Free Versus Paid and Student Pricing
- Collaboration and File-Sharing Needs
- UX Research and User Insight Tools
- Survey and Interview Tools
- Research Synthesis and Affinity Mapping
- Behavioural Analytics and Heatmaps
- Wireframing and Layout Tools
- Low-Fidelity Versus High-Fidelity Wireframes
- Paper and Rapid Sketching Before Going Digital
- Beginner-Friendly Digital Tools
- Visual and UI Design Tools
- Why Figma is The Beginner Default
- A Singapore Example: Building a Brand UI Kit
- Canva, Adobe XD and Picking Your Lane
- Prototyping Tools to Bring Designs to Life
- Low-Fidelity Click-Through Prototypes
- High-Fidelity Interactive Prototypes
- Sharing Prototypes With Stakeholders
- Usability Testing and Feedback Tools
- Moderated Versus Unmoderated Testing
- Recruiting Testers on a Budget
- Measuring Findings and Iterating
- Handoff and Collaboration Tools
- From Design File to Developer Specs
- Keeping The Whole Team Aligned
- Why Employers Value This as Much as Craft
- Building Your Beginner UX Toolkit
- A Lean Free-Tier Starter Stack
- How to Level Up Your Toolkit Over Time
- Building a Portfolio With These Tools
- Conclusion
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